![]() Ģ0-foot-long (6.1 m) quadrupedal predator known as a "landshark" covered in bluish plates and scales. Large, aggressive, hairy cousin of the goblin. Undead creature created when someone is destroyed by the touch of absolute evil. Intelligent, lawful good canine with the ability to teleport. ![]() Planescape Monstrous Compendium III (1998)Įvil air elemental that resemble a demon in the form of smoke. Considered one of "the game's signature monsters" by Philip J. Designed to counter magic-using characters while being a formidable opponent for a whole party due to its versatility. A terrible beast, but depicted as "a cuddly rosy ball with too many eyes". A "creature that looks at you and is destroying you by the power of its magical eyes". A large orb dominated by a central eye and a large toothy maw, with 10 smaller eyes on stalks sprouting from the top of the orb the large eye negates all magic and the smaller eyes cause a variety of magical effects. Ĥ0-foot-long (12 m), snake-like monster with very hard scales capable of shooting lightning from its mouth.įloating orb with a single eye in its center, a large mouth and ten smaller eyes on stalks capable of several magical effects. In the original Monster Manual it is described as a reptilian monster whose gaze can turn creatures to stone. ![]() Based on the creature from medieval bestiaries. Reptilian monster that petrifies opponents with a gaze. Lawful evil outsider that changes from the form of a large goblin to that of a wolf. Very large and strong biped with a third arm on its chest.įlaming dwarf from the Elemental Plane of Fire. Intelligent giant spider capable of changing forms and of utilising sorcerous magic.īird-like creature from the Elemental Plane of Air. Large, burrowing creature with mandibles and a chitinous shell capable of spitting acid. Looks as it did in life, but with features distorted by madness. Undead spirit of someone driven to madness and suicide. CJ Miozzi included the achaierai on The Escapist's list of "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)". Evil and intelligent, it originates from the plane of Acheron. Psionic fish-like amphibian found in underwater lakes and rivers capable of enslaving other creatures. TSR 11552 – Monster Manual (2000) Creature The depictions of monsters were considered much improved as compared to earlier editions, with the exception of the Planescape setting. Reviewer stylo considered this an "interesting new approach". Further new elements were the grouping of creatures into defined types, and templates, which were not monsters in themselves but a set of changes that could be applied to a creature or character, like celestial versions of animals or vampires. Additionally, the concept of challenge rating of monsters was introduced, a number to gauge their danger compared to the player characters' level. In this edition, killing monsters as to gain experience points was complemented by other achievements like negotiating, sneaking by or investigation. Wizards of the Coast officially discontinued the 3rd Edition line upon the release of a revision, known as version 3.5, in 2003, with the Monster Manual reprinted for the revised edition. The first book containing monsters, one of the essential elements of the game, to be published was the Monster Manual, released along with the other two "core" rulebooks. Dungeons & Dragons 3rd Edition (see editions of Dungeons & Dragons) was released in 2000.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |